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3d max designs
3d max designs







3d max designs
  1. 3d max designs how to#
  2. 3d max designs software#

3d max designs how to#

If you have any thoughts on how to make this happen, PLEASE comment 🙂 One possible workaround would to compose your presentation in Showcase – you can export from Revit to Showcase, and you can also export an FBX from 123D and bring that into Showcase too. AutoCAD Architecture can import FBX and then export IFC, but the 3D views do not seem to come through. Sadly, I kept coming up against problems. My big idea was to convert the FBX into IFC with view information in the schema, and then open that IFC in Revit.

3d max designs

However, I have not been able to find an equivalent process for Revit. You can use FBXIMPORT in AutoCAD and you get the named views (cameras), yay. Its easy to export an FBX from 123D Catch, and open that in 3ds Max – you get cameras, yay. This was partly in response to this comment. I thought it would be cool to be able to use a real-life camera location in Revit, because then you would already have the existing scenery as a background image (because 123D Catch would have used it in processing the model). I have spent hours trying to figure out how to take actual camera locations from 123D (Photofly) and get them into Revit as ‘real’ cameras (3D views). Even if there were a Octane Render plugin for Revit, I don’t know if we’d use it, unless it was as well integrated as the Mental Ray one is
 I’ve tried several rendering plugins for Revit, and run into the same problems. I’d much rather work with another program, but the Revit linking works so well, and the Octane Render plugin works so well, that well, I just suck it up. The UI drives me crazy, and it’s so crash-tastic that it’s a wonder we get work done sometimes. We’ve tried just exporting OBJs out of Revit or Max & bringing those into Octane Render, and the lack of control over UVs, instancing, entourage, etc. The new model linking in Max 2013 works very well, so we simply link our models, continue to do the ‘real work’ in Revit while we simply swap materials / plants / lights in Max and then use Octane Render to produce the images. If you want to produce renderings from Revit models using anything but the built-in Mental Ray (and it’s vast limitations) then your best bet really is to link the Revit file into Max. “While I respectfully disagree that rendering in Revit is a waste of time, for there are still times we do so, I totally agree with what you’re saying here.

3d max designs

Uncategorized Autodesk 3ds Max Design, dwg, edges, sketchup 3 Commentsįrom Jeffrey McGrew on RevitForum (I’ve underlined key parts): You may experience some geometry issues through this multi-handling of the data. Note – you can also go Export to 3DS, then import to AutoCAD (using 3DSIN command) and divide object by Material (creating a new layer for each material), then go to Revit from there.

  • Make one or two triangles visible (so that you can select the model in Revit).
  • Select all Edges and change to invisible.
  • In 3dsMax, Use ProOptimizer Modifier to get your model to less than 32000 faces (so that it can be exported to DXF).
  • Nice!ÄȘlso, this video shows that it is possible to Link a DWG into an inplace Component family – some interesting possibilities arise from that.ÄŻrom 3ds max to revit without viewing triangles edges It essentially shows you how to hide the edges of imported geometry (such as from Sketchup), so that when it imports into Revit, you only see the shaded surfaces – not the ugly triangulated surface edges. This is a great post / video from pedroeron on RFO. The real advantage of this is that it allows designers, owners and stakeholders to access and visualize a building model in real-time to fully understand the scale, feel and experience of the building before construction starts.ÄȘutodesk Stingray Real-Time Engine Takes Design Visualization to a New Level for AEC Industry Uncategorized Autodesk 3ds Max Design, realtime, rendering, showcase, stingray No Comments Now, with the Stingray engine, Revit models can be brought into 3ds Max to be made visually stunning and then imported to the Stingray engine to be made fully interactive, allowing users to explore “what if” design changes in a compelling visual environment not unlike a first person walk-about in a physical building. It’s a workflow that’s been widely accepted in the AEC industry and plays an integral part in the design process.

    3d max designs

    3d max designs software#

    Building designers using Autodesk Revit software have had the ability to easily import models into 3ds Max to create stunning, photo-real images and animations to communicate design intent.









    3d max designs